WEAPON |
|
ATTACK BONUS |
Lightsaber x2 |
Normal: +10/+5 Pri Hand: +8/+3 Off Hand: +8
|
RANGE |
WEIGHT |
TYPE |
SIZE |
DAMAGE |
CRITICAL |
0m |
1 |
Energy |
Medium |
2d8+3 |
19-20 |
SPECIAL PROPERTIES |
|
WEAPON |
|
ATTACK BONUS |
Vibroblade x2 |
Normal: +10/+5 Pri Hand: +8/+3 Off Hand: +8
|
RANGE |
WEIGHT |
TYPE |
SIZE |
DAMAGE |
CRITICAL |
0m |
2 |
Slashing |
Medium |
2d6+3 |
20 |
SPECIAL PROPERTIES |
|
ARMOR/ PROTECTIVE ITEM |
|
SPECIAL PROPERTIES |
Blast vest and Helmet |
|
CHECK PENALTY |
SPEED |
WEIGHT |
SIZE |
DEFENSE BONUS |
MAX DEX BONUS |
-1 |
10/6 |
3 |
|
+0 |
+5 |
EQUIPMENT |
All-Temperature cloak (+2 to Fortitude saves made to resist severe weather) |
Camouflage Poncho |
Comlink |
Energy Cell |
Medpac x2 |
Security kit (+2 equipment bonus on Repair checks for security systems.) |
FORCE SKILLS |
5 |
/ |
10 |
SKILL NAME |
KEY ABILITY |
ABILITY MOD |
RANKS |
MISC. MOD |
TOTAL MOD |
Affect Mind |
Cha |
-1 |
2 |
+0 |
+1 |
Battlemind |
Con |
+3 |
5 |
+0 |
+8 |
Control Pain |
Con |
+3 |
1 |
-1 |
+3 |
Drain Energy |
Con |
+3 |
1 |
+0 |
+4 |
Empathy |
Wis |
+2 |
1 |
+0 |
+3 |
Enhance Ability |
Con |
+3 |
1 |
+0 |
+4 |
Enhance Senses |
Wis |
+2 |
0 |
+0 |
+2 |
Farseeing |
Wis |
+2 |
0 |
+0 |
+2 |
Fear |
Wis |
+2 |
1 |
+0 |
+3 |
Force Defense |
Con |
+3 |
1 |
+0 |
+4 |
Force Grip |
Int |
+3 |
2 |
+0 |
+5 |
Force Lightning |
Int |
+3 |
1 |
+0 |
+4 |
Force Stealth |
Cha |
-1 |
0 |
+0 |
-1 |
Force Strike |
Int |
+3 |
2 |
+0 |
+5 |
Friendship |
Cha |
-1 |
0 |
+0 |
-1 |
Heal Another |
Wis |
+2 |
0 |
+0 |
+2 |
Heal Self |
Cha |
-1 |
5 |
+0 |
+4 |
Move Object |
Int |
+3 |
1 |
+0 |
+4 |
Remain Concious |
Con |
+3 |
1 |
-1 |
+3 |
See Force |
Wis |
+2 |
0 |
+0 |
+2 |
Telepathy |
Wis |
+2 |
0 |
+0 |
+2 |
FORCE FEATS |
Alter |
Control |
Sense |
SPECIAL QUALITIES |
|
Deflect (Attack -4, Defense +1) |
|
NORMAL SKILLS |
5 |
/ |
10 |
SKILL NAME |
KEY ABILITY |
ABILITY MOD |
RANKS |
MISC. MOD |
TOTAL MOD |
Appraise |
Int |
+3 |
0 |
+0 |
+3 |
Astrogate |
Int |
+3 |
1 |
+0 |
+4 |
Balance |
Dex |
+3 |
2 |
-1 |
+4 |
Bluff |
Cha |
-1 |
0 |
+0 |
-1 |
Climb |
Str |
+3 |
2 |
-1 |
+4 |
Computer Use |
Int |
+3 |
1 |
+0 |
+4 |
Craft (lightsaber) |
Int |
+3 |
1 |
+0 |
+4 |
Craft () |
Int |
+3 |
0 |
+0 |
+3 |
Craft () |
Int |
+3 |
0 |
+0 |
+3 |
Diplomacy |
Cha |
-1 |
0 |
+0 |
-1 |
Disable Device |
Int |
+3 |
2 |
+2 |
+7 |
Disguise |
Cha |
-1 |
0 |
+0 |
-1 |
Entertain () |
Cha |
-1 |
0 |
+0 |
-1 |
Entertain () |
Cha |
-1 |
0 |
+0 |
-1 |
Escape Artist |
Dex |
+3 |
0 |
-1 |
+2 |
Forgery |
Int |
+3 |
0 |
+0 |
+3 |
Gamble |
Wis |
+2 |
0 |
+0 |
+2 |
Gather Information |
Cha |
-1 |
0 |
+0 |
-1 |
Hide |
Dex |
+3 |
3 |
-1 |
+5 |
Intimidate |
Cha |
-1 |
9 |
+3 |
+11 |
Jump |
Str |
+3 |
1 |
-1 |
+3 |
Knowledge (Sith lore) |
Int |
+3 |
4 |
+0 |
+7 |
Listen |
Wis |
+2 |
1 |
+0 |
+3 |
Move Silently |
Dex |
+3 |
4 |
-1 |
+6 |
Pilot |
Dex |
+3 |
7 |
+0 |
+10 |
Profession (spacehand) |
Wis |
+2 |
1 |
+0 |
+3 |
Read/Write Language |
Int |
+3 |
1 |
+0 |
+4 |
Repair |
Int |
+3 |
1 |
+0 |
+4 |
Ride |
Dex |
+3 |
0 |
+0 |
+3 |
Search |
Int |
+3 |
0 |
+0 |
+3 |
Sense Motive |
Wis |
+2 |
1 |
+0 |
+3 |
Spot |
Wis |
+2 |
4 |
+0 |
+6 |
Survival |
Wis |
+2 |
1 |
+0 |
+3 |
Swim |
Str |
+3 |
0 |
-1 |
+2 |
Treat Injury |
Wis |
+2 |
0 |
+0 |
+2 |
Tumble |
Dex |
+3 |
2 |
-1 |
+4 |
NORMAL FEATS |
Ambidexterity |
Armor Proficiency (light) |
Combat Reflexes |
Exotic Weapon Proficiency (lightsaber) |
Force-Sensitive |
Martial Arts |
Skill Emphasis (Intimidate) |
Starship Operation (space transport) |
Toughness |
Two-weapon Fighting |
Weapons Group Proficiency (blaster pistols, blaster rifles, heavy weapons, simple weapons, vibro weapons) |
SPEAK LANGUAGES |
Ryl |
Sullustese |
Verpine |
Zabrak |
READ/WRITE LANGUAGES |
Basic |
Sith |
Zabrak |
|